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  This is HornbostelProductions.com.  It is a minimalist news feed by Matthew Hornbostel in which production status of various projects is listed.
Whenever anything is updated or released it'll be listed here, so it's well worth bookmarking this page and coming back to it every now and then, so you can locate the newest stuff on our network easily.
I have streamlined this page to make it clearer, more concise, and simpler.

(last updated)

May 12, 2012

Next batch of things to put online:

-Troop 4: Uncensored, pt. 4 comics

-"Another Road Taken", aka the alternate reality comic.

-Art tutorial pages on Triumphant Artists.

- Moving Hornbostel Media art content onto  TriumphantArtists.com

-Redeemer sanctuary tour segment

-Christmas Eve service, Redeemer.

-New pages and page updates reflecting the news first posted here.

 

 

 

 

 

 

 

 

 

 

POSTPONED AND EXPANDED: Vivid Minigolf is, as a result of much feedback, being expanded from an initial 9-hole release to a stronger 18-hole launch.  This will, in effect, push back release by 4 months or so, to Fall 2012. 

ALMOST DONE: Prodigal, details of which have thus far been largely withheld from the internet, will probably see release sometime during June 2012 on iOS with Android release later on.  Given the change in strategy on Vivid Minigolf, Prodigal will clearly be released first.  When the game is about to hit the App Store,  you'll see a major web redesign of the Galilee Games website.

EXPANDING: Panoramic Worlds, on panoramicworlds.com.  The website has by this point attracted a rapidly growing audience but is poised to grow even faster over the next few weeks as the next batch of worlds is added.  I am currently implementing an additional world for the tour - Lava Outcrop - and intend to have it integrated into the tour within the next 2-3 days.

GIGANTIC SUMMER SALE: on WebStore.  Everything I have there is now 75% off and will remain that way until the end of Summer 2012.  The big texture collection, the stock footage collection... all of that.  I've found that although the products are quite good, and have received positive responses on eBay, they have not yet sold well on WebStore.  There've been few sales and no user reviews yet.  That's a sort of 'vicious cycle'; lack of buyers results in lack of positive ratings, and lack of positive ratings results in lack of buyers.  I'm hoping this sale will finally get things moving.

NEW IDEAS, NEW PRODUCTS:  I have a launch schedule for a few smallish items.  They all are built in the same intuitive toolset, each should take less than 20 hours' work to develop, and all are story-driven 'visual novels' or interactive comic books, fairly short but creative and inexpensive.

- VORTEX.  Originally designed in 2007, this concept has been redesigned significantly since.  The dark edge remains intact, as well as the basic story structure (a rebel against a powerful future trillionaire CEO in the year 2052, abducts said CEO and traps him in a convoluted labyrinth...  as a sort of revenge.) and monochrome hand-drawn look.  It'll be priced at $0.84 normally but during the summer sale will be half off - $0.42.  Both numbers are appropriate in a way, as the thematic material of George Orwell (and) Douglas Adams is relevant here.  The game has a pervasive sense of confusion, confinement, claustrophobia, and futility.  You're taking on the role of the captive trying to escape.  So yeah, a brief story-driven escape-the-room horror game.

Like life, it's too short, it's unpleasant at times... yet it's worth experiencing anyway.  And it may - if I'm diiligent - be available by the end of this month.

-TROOP 4 ADVENTURE: EPISODE ONE.  Think "T4 comic" but in color, and detailed, and interactive, and with voice acting from a small group of people.  Troop 4's nasty 'Flammable Ukeleles' patrol causes havoc during a PLC session in a Galveston hotel.  Silly and sarcastic and almost like a new Troop 4 movie but not quite the same thing.  Setting price at $0.79, with 50 cents of that price going to the famous (infamous?) inner city scout troop's activity budget.

-MISSIO DEI: THE GAME EPISODE TWO.  A follow-up to the largely unnoticed minigame on RedeemerDocumentary.com.   Same style but much higher resolution, much bigger scope, and voice-acted characters.  Of the $0.59 price, 40 cents goes to Missio Dei from every copy sold.

 MINIATURES?: I'm now settling on cut foamboard plus printed sticker paper as a technique for miniature buildings in T, Z & N scales.  I want to be able to mass-produce these cheaply, and set them at a much lower price than anything I ever had on Shapeways.  This, like many expensive projects, though, is somewhat contingent on products like 'Vortex', 'Prodigal', 'Vivid Minigolf', or my stock footage, stock textures... anything I've made or am making, really, selling well.